Tech Mahindra and Unity join hands and team up


The main Aim is to focus on catalyzing and facilitating training, consulting, advice and research to the developers in the AR/VR domain.



Unity Technologies has produced the world’s most popular creation engine Unity. Meanwhile, this reaches nearly three billion devices and powers nearly two-thirds of all AR and VR content.

Tech Mahindra on Thursday joined the video game development company – Unity Technologies. Also, they opened a Centre of Excellence (CoE) that will help enterprises build augmented reality (AR) and virtual reality (VR) solutions. Meanwhile, they are targeting the communication, media and entertainment segment. It is located at Tech Mahindra’s campus in Bengaluru. Moreover, this center will focus on catalyzing and facilitating training, consulting, advice and research to the developers in the AR/VR domain.

Tech Mahindra

Tech Mahindra

What they had to say about the Unity deal :

“Through this partnership, we are delighted to be one of the earliest ones to bring our expertise in developing AR/VR/MR solutions at a faster pace. Thus helping customers in adding value to their end-users/consumers. Tech Mahindra gets the expertise in building world-class products. For a dynamic industry vertical like broadcasting, making them our preferred partners in disrupting innovation,” added Dave Rhodes, Chief Revenue Officer, Unity Technologies.

Furthermore, Tech Mahindra is focused on its “DAVID” strategy. Which stands for digitization, automation, verticalization, innovation, and disruption. “We are creating a Centre of Excellence that will build comprehensive business solutions. Combining AR/VR applications with an enhanced personalized user experience. In turn, this will improve business value for our customers,” said Indraneel Ganguli, Senior Vice-President, Tech Mahindra.


About Author

IT and video games are Bryan's topics of interest since a very early age. Video games, the Internet, game consoles and computers became his normal toys, as a result, writing about the infancy of the Web, Virtual Reality/Augmented Reality/Mixed Reality, the games industry and hardware in general. Writing, along with his other interests: programming, hardware, photography, and traveling. Technology, in general, makes him tick.

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