The customizable OJO 500 includes a removable lens and head strap for a more comfortable and hygienic VR for consumers and businesses.
Is there anything worse than patiently waiting for your turn on a VR game like Beat Saber or Sprint Vector, only to have the person before you hand over a sweat-soaked headset so damp you might actually drown if you tried to wear it? This we bring to you, the OJO 500.
“The Acer OJO 500 brings several significant new features to this class of Windows Mixed Reality headsets,” spoke Andrew Chuang, General Manager, Presence Computing, and IT Products Business at Acer. “We’ve improved the user experience with innovative visual and audio technologies and made the headset more comfortable and easier than ever to use.”
Other notable features include a built-in “interpupillary distance (IPD) wheel” capable of measuring your IPD via an accompanying smartphone app, an audio system featuring a patented sound pipe design that distributes audio without the need of headphones, an integrated microphone, inside-out tracking with 6 degrees of freedom positional tracking, and a customizable front panel for logos or company colors.
It’s fairly obvious Acer is targeting the business sector with the OJO 500. A detachable lens and head strap would provide VR arcades, amusement parks, and various other high foot traffic locations with a more efficient alternative to the HTC Vive or Oculus Rift; headsets that, while powerful, are often a pain to clean.
The ability to quickly swap out lenses and head straps for cleaning could increase an experiences turn-around time, resulting in more people served and higher overall profits. The sound pipe audio design is also perfect for public areas where being completely isolated from your environment may not be the greatest idea. Not to mention the customizable front panel perfect for marketing and company awareness.
Other specs include two 2.89-inch high-resolution liquid crystal displays capable of a 100-degree field of view at 2880 x 1440 resolution, two bluetooth motion controllers, as well as Windows Store and Steam compatibility.
The headset will launch this November in North America starting at $399, as well as Europe, Middle East, and Asia starting at €499.