The Space VR Experience we all wanted


Space wish come true 🚀

Before Academy Award winning actress Brie Larson blasts off in Marvel’s upcoming Captain Marvel feature film, she’ll take us on a VR journey into how us Earthlings are exploring and colonizing Outerspace.

Narrated by Larson, Space Explorers: Taking Flight is the second episode in a multi-part VR series created by Felix & Paul Studios and is now available on the Oculus Store.

This latest episode in the series was produced in conjunction with Facebook’s Oculus with participation from NASA, the Russian space agency, Roscosmos, and leading private space transportation companies. The first episode of this made-for-VR series premiered at the 2018 Sundance New Frontier. Larson provided narration for both Episodes 1 and 2.

Space Explorers: Taking Flight shines a light on how collaboration is vital to the present and future of Outerspace exploration, showing us how astronauts from different countries work together on projects like the International Space Station (ISS). You’ll be treated to several thrilling rocket launches, including one in Star City, Russia to witness the launch of a Soyuz rocket that transports Russian cosmonaut Alexander Misurkin to the ISS.

The roughly 21-minute episode was directed by Félix Lajeunesse and Paul Raphaël. To capture the best vantage point for multiple rocket launches, the studio created a unique system to separate their physical proprietary VR cameras from the camera’s data recording and battery systems. This allowed the physical cameras to be “sacrificed” to the heat and fire of a rocket launch while preserving the data to produce the highly intense and unique 3D 360-degree VR scenes. Headspace Studio provided audio capture and end-to-end sound processing for the episode.


About Author

IT and video games are Bryan's topics of interest since a very early age. Video games, the Internet, game consoles and computers became his normal toys, as a result, writing about the infancy of the Web, Virtual Reality/Augmented Reality/Mixed Reality, the games industry and hardware in general. Writing, along with his other interests: programming, hardware, photography, and traveling. Technology, in general, makes him tick.

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